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Creative design , Gamification

An honorable mention for the business game at the Grand One competition

Grand One -gaala

Exciting news – the Bisnespeli we created for Häme TE Office received an honorable mention at the Grand One gala!

The jury commented on the project as follows:

“From unconventional starting points, a service has been created that clearly reflects the creators’ enthusiasm and passion. The work stands out with its bold creative idea.”

In evaluating the entries, the focus was on the following criteria: creative idea (20%), strategy (20%), execution (40%), and results (20%).

Grand One is Finland’s largest digital marketing and communications competition, where for over 20 years, the best in digital services in Finland have been recognized. Services are evaluated in various categories such as user experience, service design, and design – and our business game was nominated in the “Best Digital Service under 60,000 euros” category.

Grand One is the most significant event in the industry in Finland, and we are truly honored and grateful for this recognition. What we are especially excited about is that gamification, which we strongly believe in, has proven its strength – there’s no topic that can’t be gamified. It also warms our hearts to see our client’s project succeed and gain visibility.

That’s My Business -business game

That’s My Business -game is a gamified way to create a business plan interactively, specifically aimed at young people under 30 who are interested in entrepreneurship.

In the game, players are guided by a virtual mentor, Toni Rauta, who asks questions and provides examples to help players develop their own business plan. The final result of the game is a Business Model Canvas, which can then be shared directly in a Discord community. In this community, experts from Häme TE Office offer support, coaching, and advice on entrepreneurship.

Great things happen with a great team

Kim and Jenni from the TE Office had a strong vision of what they wanted. The goal was to offer young people information about entrepreneurship in a bold and fresh way that would actually reach them—moving away from the traditional, somewhat stiff, bureaucratic approach.

Right from the start, our team clicked—we immediately found common ground. If there are projects and teams that are just “meant to be,” this was definitely one of them. And when Deniz joined Kim and Jenni’s team, we got the perfect main character for the game.

A huge thanks to the amazing team at Häme TE Office—it’s incredible that the TE Office is willing to take on such bold and different initiatives. This gave us a huge boost and the energy to strive for even better results!

Tiimi

Häme TE-office
Kim Himanen
Jenni-Maria Könönen
Deniz Jäntti alias ’Toni Rauta’

J&Co Digital
Monica Javanainen
Juha Javanainen
Janica Söderlund
Johan Österberg
Maxemilian Grönblom

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